Animation game design students and faculty at Kent State University at Tuscarawas participated in the annual Akron GameFest, held November 8-12 at the Akron Art Museum.
The event featured an interactive online gallery of indie video games built by students and faculty from Kent State AGD, meeting game designers, and opportunities to test new games.
Several students have received positive feedback on their game designs, including senior Megan Gyorki. His work was featured in a museum staff article and highlights Gyorky’s avatar creations that were inspired by the museum and offers a lively and interactive tour of the GameFest Akron Virtual Arcade.
Two alumni games have been accepted into the independent festival, including Kovetous Kobolds by Adam Stropkey and Reed the Robotanist by Max Kunze and Sam Hundley, which was created as an AGD senior synthesis project.
Current students Marissa Gyorki, Jen Ha, Daniel Spetz and Alexis Reyes were accepted into the festival with their game “Gnome Adventure: Journey to the Market”, which was created during the AGD game prototyping course.
The faculty presented games at the Cleveland Gaming Classic. Turan Koptur, associate speaker, and his studio Square Table Games, received the award for best art for their game “Girbal”.
Chris Totten, assistant professor, and his studio Team Nemo received the award for best platform game for their game “Little Nemo and the Nightmare Fiends”.
The Bachelor of Science in Animation Game Design introduces students to interactive, time-based and digital media through concentrations in animation and game design. Students acquire artistic knowledge and technical skills valued in the digital media industries.
For information: kent.edu/tusc/animation-game-design.